I think it would be in everybody's best interest if the Ninja skill Reverse Tatami is removed. It is too unbalanced when Ninjas have both Cicada and Tatami because Tatami blocks everything and Cicada saves them even if they slip up with the Tatami because all they have to do is spam it and they don't get hit by most players.
+2
Achillea
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Someone had to...
Sith- Poporing
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- Post n°1
Someone had to...
Achillea- Game Master
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- Post n°2
Re: Someone had to...
As I know Reverse Tatami only blocks ranged skills. All you have to do it keep annoying them from a diagonal angle until they give up.
It's a plain contest of persistence IMO.
It's a plain contest of persistence IMO.
Sith- Poporing
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- Post n°3
Re: Someone had to...
No, it is not a contest of persistence because they spam Reverse Tatami and Throw Kunai at the same time, so you can't touch them and they hit you at the same time. They do not need to give up because they win 90% of the time.
Sith- Poporing
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- Post n°4
Re: Someone had to...
does nobody read these threads?
Freya- Pori Pori
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- Post n°5
Re: Someone had to...
XD... I read... sort of. I can't do much though D:.
Cookies.
Cookies.
Kendrick- Poring
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- Post n°6
Re: Someone had to...
I vote that the pushback on Ciceda be removed instead of Tatami being nerfed.
Its probably beter than just nerfing tatami all together since some good ninjas can still find a way around not having pushback and some good players can find a way to use the non-pushback to their advantage.
Cause if tatami is nerfed you'll pretty much need a range melee class to beat ninjas but if the pushback on ciceda is gone alot of other classes might have chance.
Its probably beter than just nerfing tatami all together since some good ninjas can still find a way around not having pushback and some good players can find a way to use the non-pushback to their advantage.
Cause if tatami is nerfed you'll pretty much need a range melee class to beat ninjas but if the pushback on ciceda is gone alot of other classes might have chance.
Theta- Poring
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- Post n°7
Re: Someone had to...
Not all classes CAN do so, like Snipers and Gunslingers (yes... Desperado. But do you really think you can walk up close before you're dead?)
What would make Tatami not all so godly against those classes would be a delay for it so they have like 0.5-1sec to hit them from range before you can Tatami again (so some 2.5-3sec delay) This was used on another server for Kaite since anyone could get it, and spam it, and own mages with that and Land Protector
What would make Tatami not all so godly against those classes would be a delay for it so they have like 0.5-1sec to hit them from range before you can Tatami again (so some 2.5-3sec delay) This was used on another server for Kaite since anyone could get it, and spam it, and own mages with that and Land Protector
Quikshadow- Angeling
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- Post n°8
Re: Someone had to...
I think Cicada should have a longer skill delay with a shorter amount of backwards movement (when hit.) This'll allow players to move quickly and strike, and (if it's a good player with good switching builds) they'll be able to execute a perfect and fast execution.
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