Ruby Ragnarok Online

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Ruby Ragnarok Online

Super High Rate PvP Server


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Achillea
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    Post  Sith Fri Apr 17, 2009 1:38 pm

    I think it would be in everybody's best interest if the Ninja skill Reverse Tatami is removed. It is too unbalanced when Ninjas have both Cicada and Tatami because Tatami blocks everything and Cicada saves them even if they slip up with the Tatami because all they have to do is spam it and they don't get hit by most players.
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    Achillea
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    Post  Achillea Fri Apr 17, 2009 7:59 pm

    As I know Reverse Tatami only blocks ranged skills. All you have to do it keep annoying them from a diagonal angle until they give up.

    It's a plain contest of persistence IMO.
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    Post  Sith Sat Apr 18, 2009 8:30 am

    No, it is not a contest of persistence because they spam Reverse Tatami and Throw Kunai at the same time, so you can't touch them and they hit you at the same time. They do not need to give up because they win 90% of the time.
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    Post  Sith Tue Apr 21, 2009 12:59 pm

    does nobody read these threads?
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    Post  Freya Tue Apr 21, 2009 4:10 pm

    XD... I read... sort of. I can't do much though D:.
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    Post  Kendrick Mon Apr 27, 2009 6:21 pm

    I vote that the pushback on Ciceda be removed instead of Tatami being nerfed.
    Its probably beter than just nerfing tatami all together since some good ninjas can still find a way around not having pushback and some good players can find a way to use the non-pushback to their advantage.
    Cause if tatami is nerfed you'll pretty much need a range melee class to beat ninjas but if the pushback on ciceda is gone alot of other classes might have chance.
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    Post  Theta Tue Apr 28, 2009 8:36 pm

    Not all classes CAN do so, like Snipers and Gunslingers (yes... Desperado. But do you really think you can walk up close before you're dead?)

    What would make Tatami not all so godly against those classes would be a delay for it so they have like 0.5-1sec to hit them from range before you can Tatami again (so some 2.5-3sec delay) This was used on another server for Kaite since anyone could get it, and spam it, and own mages with that and Land Protector
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    Post  Quikshadow Sun May 03, 2009 8:38 am

    I think Cicada should have a longer skill delay with a shorter amount of backwards movement (when hit.) This'll allow players to move quickly and strike, and (if it's a good player with good switching builds) they'll be able to execute a perfect and fast execution.

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